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Injecting the Weird

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INJECTING THE WEIRD BY MONTE COOK

WHAT IS THE WEIRD

? Credits Writer/Designer Monte Cook Lead Editor Shanna Germain Editor/Proofreader Ray Vallese Graphic Designer Nissa McCormack Cover Art Ben Wootten Artists Dreamstime Guido Kuip Jeremy McHugh Kieran Yanner Monte Cook Games Editorial Team Scott C

Bourgeois David Wilson Brown Eric Coates Ryan Klemm Jeremy Land Laura Wilkinson George Ziets

Numenera is all about the weird

But what does that really mean

?” The weird is that which makes people realize that this isn’t the present—it’s the Ninth World

It’s that which makes people think,

this isn’t standard fantasy or science fiction

” It’s what makes the setting stand out

It’s the stuff that makes players gasp with wonder,

wrinkle their foreheads in disbelief,

It’s every single example of something that can’t be explained by either a Ninth World character or a 21st-century player,

but—if done right—suggests that in a prior world,

or a perhaps mundane purpose to it

Of course,

Numenera didn’t invent the weird

Weird fiction has been around for a very long time

The pulp era,

How do you categorize this stuff

It’s like so many things—you know it when you see it

Sometimes the weird is creepy

Sometimes it’s disturbing

Sometimes,

it’s merely odd or unexpected

It’s wondrous,

The weird relies heavily on context

To a Ninth Worlder,

is something that turns you into a cloud of animate dust particles weirder than something that allows you to talk to your friend a thousand miles away

How about a stick that launches exploding balls of fire

? We may be used to that kind of thing from other games,

For our purposes,

the weird is the stuff that we—players and GMs in the 21st century,

jaded by fantasy and science fiction—find odd,

Sometimes,

the stuff that I’ll call “weird” is really not that weird,

but it’s an idea you might not have thought of before

It’s the idea that is the key

Ultimately,

my own definition is “anything that is inexplicably wondrous

” Not wonderful (because sometimes the weird is decidedly not wonderful) but wondrous—with an emphasis on the wonder

That’s what it’s really about

Something that sends your mind reeling because it’s just so… weird

© 2014 Monte Cook Games,

LLC Numenera and its logo are trademarks of Monte Cook Games, LLC in the U

All Monte Cook Games characters and character names,

and the distinctive likenesses thereof,

are trademarks of Monte Cook Games,

INJECTING THE WEIRD

EXPLAINING THE WEIRD

We can’t ever begin to understand the science behind what they could do or the motivations for why they did it

In some cases,

this alien nature comes from the fact that some of the prior worlds were entirely nonhuman,

it’s just a reflection of the passage of time

Could a Neanderthal understand how and why you’re reading this Glimmer right now

? That’s the kind of thinking that the weird can portray in your game

Sometimes,

coming up with the reasons behind the weird makes for an interesting discovery

If you roll randomly and determine that the NPC the characters encounter has a shadow that doesn’t match his body,

perhaps he is actually from another universe and the exotic matter of his physical form doesn’t interact with the light in ways that we expect or understand

Or perhaps it’s not just that particular NPC—maybe the area where he stands is under the effect of a fundamental reality distortion caused by processes created by the ancients for some unknown purpose

(Sometimes the answers simply create bigger questions

) The actions of the prior worlds created deep,

Some of these were intentional,

the results of planetary engineering or even reality engineering

Other changes expressed in the Ninth World are long-term,

unintentional effects caused by the passage of incredible amounts of time—hundreds of millions of years—and perhaps the actions of people of the prior worlds using vastly different technologies in the same place at very different times

For example,

an ancient civilization created a device that drew upon thermal energy in an area where,

others had used a device that changed the fundamental forces of the universe,

and today the two effects have produced a region where the ground flows like syrup

Sometimes,

the weird is utterly bewildering and can’t be explained,

at least not by the players or the characters

This makes it just “window dressing” in a way,

but dressing that conveys the mood and atmosphere unique to Numenera

RANDOM WEIRDNESS

Randomness—or perhaps just the appearance of randomness—is a great tool to use with the weird

Not because it’s truly random (a weird cypher or creature doesn’t just materialize randomly in space in front of the PCs— unless,

that’s exactly what it does),

but because randomness allows the GM to associate things in a way that she never would have done normally

When a device allowing someone to walk on water shows up in a desert because the GM rolled on a random table,

that makes the device seem even more weird

the primary focus of this Glimmer is random tables

The vast majority of the entries in the tables aren’t particularly dangerous

They aren’t threats

Many aren’t even what you would consider “encounters,” although certainly some could become encounters

If you want to introduce a more standard combat or interaction encounter,

choose an appropriate creature or challenge from another source

These tables are just about introducing weird elements

Roll on these tables—or pick from them—as you need

They’re great for generating ideas,

so even if you don’t use the weirdness as written,

the entries might spawn ideas of your own

For some of the tables,

particularly those having to do with ancient structures,

you’re likely to want to roll twice or more because those places are very weird

And weirdness compounds exponentially

THE POINT OF THE WEIRD

Ultimately,

the point is to reinforce that the inhabitants of the prior worlds were incomprehensibly advanced and alien,

Throughout this supplement,

you’ll see page references to various items accompanied by this symbol

These are page references to the Numenera corebook,

where you can find additional details about that item,

Maintaining the Weird,

A WEIRD THING ABOUT THAT ANCIENT STRUCTURE

Asarphans are serpents with mechanical heads and stingers that genetically alter their victims

Entrance is a sinkhole 2

Entrance is a cave 3

Entrance is a dimensional gateway 4

Entrance is a living mouth 5

Entrance is an excavated pit surrounded by the corpses of dead excavators 6

Entrance is a massive door hundreds of feet across 7

Entrance is an organic membrane that reseals if broken 8

Structure is embedded into a cliff face 9

Structure is completely overgrown with plants 10

Entrance is a crack or hole in the structure’s wall 11

Entrance is at the top of the large structure 12

Impossible to enter unless one’s eyes are closed and ears are covered 13

Impossible to enter unless one is unconscious 14

Impossible to enter unless one is flying or floating 15

Impossible to enter unless one is a certain kind of creature (mutant,

Structure was once a giant bioengineered creature 17

Structure rests in the middle of a riverbed,

the river flowing around it 18

Structure floats 1 foot off the ground 19

Structure floats on water 20

Structure is deep underwater 21

Structure floats very high in the sky 22

Structure floats next to a high cliff face 23

Structure balances impossibly atop a precipice 24

Structure was once a tower,

Structure was once a vehicle 26

Structure was once a bridge suspended high above a chasm 27

Structure’s exterior is made of ice 28

Structure’s exterior is made of energy 29

Structure is invisible from the outside 30

Structure is only two-dimensional on the outside 31

Structure is made of living,

Ancient structure is surrounded by a much newer Ninth World structure (now abandoned) 33

Interior is a maze of huge,

Structure is a series of power conduits,

and one must be transformed into energy to travel through them 35

Entire interior is one huge chamber shaped like an inverted cone 36

Interior is filled with a clear,

Interior is entirely vertical without stairs or elevator 38

There are no doors or doorways within,

so rooms must be accessed via teleportation,

Interior walls and floors are made of planes of energy 40

Interior doors are intelligent and telepathic and must be reasoned with to open 41

Blowers blow air in great,

constant gusts straight down in every corridor and chamber 42

The atmosphere within does not conduct sound 43

The interior walls are made of a regenerating paperlike substance 44

The interior walls are made of two layers of glass,

with fish-filled water between them 45

The interior is an incomprehensible,

Ninth World cultists have transformed the place into a temple,

decorating every surface with symbols and icons 47

There are no doors or corridors,

but a teleporter in each room is keyed to another room or rooms 48

The entire place is flooded 49

The entire place is half flooded 50

Gravity changes orientation from chamber to chamber 51

Gravity changes orientation in the entire structure at regular intervals 52

Every corridor and chamber is crowded with organic tubes pumping foul liquid 53

Up and down are inverted,

so (for example) those within think they enter at the middle and get to the top floor,

but they’ve actually reached the bottom 54

Metallic plants grow from the metallic floors 55

The interior floors are uneven,

contoured like natural landscapes 56

The interior floors are rounded rather than flat 57

The corridors are cylinders that spin very fast 58

The corridors are diamond-shaped in cross-section with no real “floor” 59

All surfaces are covered in spikes and needles

INJECTING THE WEIRD 85

All furnishings are made of ice,

although the interior is not cold 86

Interior is riddled with corrosion,

and jagged edges to the extreme 87

Interior doors open only when presented with a particular badge or device 88

Random words activate sound-sensitive mechanisms throughout 89

Floors within are mosaics of colored lights 90

All that enter are encased in protective shells because the interior is super-hot (or otherwise dangerous) 91

Filled with defensive turrets with energy weapons that attack anything that moves 92

Floors within show a schematic of the structure and where the current position is 93

Screens in each chamber show what just happened in the last chamber explorers were in

Although everything is “right side up,” it all hangs from the ceiling—furniture,

Everything is mounted on the ceiling and seemingly upside down 62

Water flows across the ceilings,

The interior walls and ceilings are metal,

All interior surfaces are soil and provide growing surfaces for strange plants 65

All interior surfaces are incredibly slick— almost frictionless 66

All corridors and chambers are slowly rotating cylinders 67

and ceilings are made of masses of crawling insects so thick that they are quite firm 68

Randomly placed helmets connect to the ceiling via cables,

allowing wearers to access information about the structure 69

Windows in the structure show what was happening outside exactly fourteen and a half hours earlier 70

Interior is dark,

and illumination is impossible 71

The only thing visible within are emotions,

which appear as different colored lights 72

Filled with icy surfaces and dangerously low temperatures 73

Walls and floors constantly shift,

and getting caught in the movement is dangerous 74

Walls reach out with gentle pseudopods to caress those within 75

Interior walls,

and ceilings are made of the secretions of a large creature 76

Most (but not all) interior surfaces are covered in thick,

Random force fields activate and deactivate,

giving and taking away access to areas 78

Space warps within,

so that distances seem variable 79

Space warps within,

so that directions seem variable 80

Everything inside is covered with hardened slime,

so getting access to anything requires cutting into it 81

The interior layout shifts and moves periodically 82

Everything,

is oriented vertically rather than horizontally 83

Every surface is a touch-sensitive control panel,

so just walking activates and changes things 84

All furnishings are living,

Interior is akin to a hive,

Interior is a single shaft lined with conduits and pipes,

with small branching chambers and halls extending from it 96

Filled with ancient numenera designed to look like statues and decorative pieces rather than machines 97

Interior radiation can be survived only by those who take DNA-altering injections 98

Entire structure moves from place to place via teleportation 99

Entire structure moves by flying from place to place 00

Entire structure moves from dimension to dimension

For more random weirdness of the Ninth World,

check out WeirdOfNumenera on Twitter

Reducer,

occultic cypher: level 1d6 + 2

Complex handheld device that shrinks the user to one-tenth her normal height for one hour

The user retains her mass

The user’s stats do not change,

but she gains an asset for stealth tasks and Speed defense rolls

A WEIRD THING GOING ON INSIDE THE STRUCTURE

Oddity: a small metal ball that,

lands five minutes in the future

Millions of insects unlike anything found anywhere else flutter about 2

Ringing with music so beautiful it’s painful to leave 3

Nutrients and oxygen are projected into all inhabitants via constant beams of energy 4

Every living thing that enters is transformed into a weird bird-insect creature and returned to normal upon exit 5

Delicious and nutritious fruit grows on the metal walls and ceiling 6

Constantly “rains” an oily substance throughout 7

Everyone entering quickly (and painfully) grows or shrinks an inch,

Living creatures teleport to random locations within,

Incomprehensible machines argue audibly with each other in an unknown language 10

Batlike creatures feed upon the metal machines within 11

Gravity changes in strength at random intervals 12

Living flesh in the structure slowly turns blue 13

A chemical in the interior atmosphere intoxicates 14

A chemical in the interior atmosphere slowly causes illness 15

Nonliving organic matter (such as packs,

and clothing) slowly discorporates 16

Upon exit,

intelligent creatures are shown a vision of their future (may be incorrect) 17

Different chambers cause different mental afflictions to those entering 18

The speed of sound is slowed way,

so that sounds come very late 19

Dramatic temperature changes occur,

Dramatic temperature conditions move slowly through the structure 21

Normal food cannot be digested within 22

Thinking creatures’ minds are switched at random 23

Prolonged flesh-on-flesh contact results in fusion that is painful to separate 24

Time seems to move at different speeds throughout the structure 25

Creatures age rapidly 26

Creatures age in reverse 27

The words of everyone are translated into a language no one speaks 28

Everyone gains a random mutation that fades when they leave

Some (but not all) who enter are incapable of making sounds 30

Random bits of meaningless and confusing information are constantly transmitted into the brains of all within 31

The feelings that those who enter have for each other are randomly altered while within 32

Ghostly creatures move about and carry on their own business,

but they cannot be affected or communicated with in any way 33

Random creatures from the surrounding wilderness suddenly appear inside at random intervals 34

Devices randomly emit dangerous energy beams in random directions,

All sounds (including spoken words) are repeated again sometime later 36

The walls and ceiling are an acidic ooze 37

Invisible creatures move about on their own business and never interact with others except to jostle,

Walls randomly liquefy (splashing a poisonous liquid about),

Gravity’s orientation depends on the material—organic materials are pulled one way,

Touching the ceiling is addicting and causes hallucinations 41

The floor constantly flashes with colored lights that are annoying and disorienting 42

Creatures lose their sense of touch and feel no pain 43

Each creature instantly disbelieves in one object it carries and can’t be convinced the object is real 44

Sexual drives are greatly enhanced 45

Although they appear solid,

all surfaces are extremely elastic (but do not break) 46

Creatures suddenly remember where they lost something in the past 47

Creatures experience visions of their own birth over and over 48

If four or more thinking beings concentrate on someone outside the structure,

that person is brought to them,

but he can immediately return if he wants to 49

Groups of individuals slowly begin to think of themselves as a single entity 50

Everyone becomes telepathic until they leave 51

Some entering become immediately convinced that they have been here many times before

INJECTING THE WEIRD 52

Ghostly sounds and voices are heard,

but the sources are never found 53

Everyone can fly until they leave 54

Portions of the bodies of those within become permanently invisible 55

Random objects brought in are transformed to a different substance 56

Metal becomes brittle 57

Mirrored walls reflect only certain colors 58

Synth becomes rubbery and pliable 59

Creatures and objects instantly and permanently change color 60

Creatures gain some form of permanent synesthesia 61

Some creatures that enter gain amnesia until they leave 62

Everyone gains memories that are not their own 63

Creatures spending more than six hours within begin to reproduce asexually via budding 64

Candles and other flames burn endlessly within 65

Dangerous electricity arcs across the rooms and corridors,

Screaming echoes throughout the place,

but the source can never be found 67

Cast-off and broken cocoons litter the floor 68

Fist-sized red gemstones clutter the place but turn to powder if removed 69

Damaged automaton moves about,

utterly unaware of explorers 70

Defense system fires beams of destructive energy at anything that is red 71

Vents pump out memory-altering gas 72

Anything made of wood ceases to exist inside (but returns to normal outside) 73

Large mirrors on walls display x-ray reflections,

showing the insides of people and objects 74

Central area is a true vacuum accessed via airlocks 75

Liquid-filled tanks hold ancient creatures in suspended animation 76

Still-functioning equipment is a transmitter keyed to another dimension 77

Giant globe shows what the earth looked like 500 million years ago 78

Tiny glowing frogs infest the entire structure 79

Recently dead reptilian creature has synth tendrils and eyestalks sprouting all over its body 80

A hard crust slowly grows over the bodies of all who enter 81

It’s impossible to scratch,

or otherwise mar or damage anything in the structure

Machine generates static,

which takes on a physical form of ultrathin metal wire twisted upon itself 83

Curtains of living plasma guard certain areas 84

Matter randomly becomes energy and vice versa 85

Walls are covered in graffiti that is ancient but far newer than the structure itself 86

Automatons made of smoke utterly ignore intruders 87

A variety of organic eyes stare down from the ceiling 88

Huge mausoleum filled with the remains of tens of thousands of corpses,

Headless,

legless rodents roll about the structure 90

Paths of movement within the structure are traced in thin red lines that trail behind the moving creature or object 91

Vivid memories triggered in people’s minds make it difficult to perceive actual reality 92

Those who enter begin to randomly (and painfully) grow feathers 93

Holographic images display meaningless and incongruous scenes of unidentifiable creatures and situations 94

Pits open to randomly dump intruders into the workings of giant machines,

eventually to be incorporated into the mechanisms 95

All who enter henceforth must imbibe liquid methane to survive (unless the condition can be reversed) 96

A constant droning sound is heard at all times while within and for 1d20 days after leaving 97

After exiting,

explorers find that animals and children shy away from them 98

It’s impossible to sleep within the structure,

although the reason can’t be determined 99

Those exiting the structure are carriers of a disease that causes chronic weariness and turns exhalations visibly blue 00

One dead person known to a random explorer who enters the structure is alive again when the explorer exits (time has been altered)

The vutshal are a race of mechanical beings that nevertheless reproduce sexually and rear children from infancy to adulthood,

which takes more than one hundred years

A WEIRD THING OUT IN THE WILD

The armies of Warlord Ushmalk wear armor made from the glistening red shells of large crustaceans called gillurn

Bush’s flowers open,

and each emits a different musical note 2

One tree in a copse blows in an unfelt wind while the rest are still 3

Trees and plants in an area appear to be melting despite normal temperatures 4

The depth of a pond with no inlet seems to be raised or lowered about a foot a day 5

Hole in the middle of a rock opens,

Alien spacecraft descends from the sky 7

When cut,

a tree bleeds what looks like animal blood 8

Vine winds its way through midair 9

Antlike insects construct a huge nest of mud that looks like a human face 10

Glowing red crystals erupt from the ground 11

Fungal spores cause tiny mouths to erupt on flesh and cry out 12

Lake contains inhabitants that are far too large to make logical sense 13

Small ravine where gravity reverses for one second at the same time every day 14

People pound on the inside of a transparent,

Mist forms tendrils that follow people traveling through the valley 16

The “water” in a small lake can’t be touched—it moves away from any attempt 17

All the small animals in a forest are actually automatons 18

Meteor strikes the earth,

and the spot where it lands becomes freezing cold 19

Small village is populated entirely by artificial constructs that reproduce sexually 20

Spring-fed pool starts to flow up into the air for a moment at random intervals 21

Hill where the bright orange soil slowly eats away at any metal it touches 22

Large but innocuous serpent with symbols of light on its scales,

River freezes over randomly 24

Humanlike creatures cavort in a clearing,

but they are as intelligent and skittish as deer 25

Lake has no surface tension,

Vents in the ground emit gas that drives creatures mad 27

Pit seems to have no bottom and is always enshrouded in mist 28

innocuous mammal seems to trail fires wherever it goes 29

Strange,

floating lights bob about but can never be caught

Occasionally,

random inanimate objects vibrate violently in the area 31

The trees look too much like people (with faces,

A huge stone has a humanlike face on one side that sometimes mouths unknown words 33

Innocuous-looking animal is intelligent and erudite (but not a threat) 34

A small stone monument near which sound turns into physical matter (usually soft foam) 35

Pool filled with water that is solid but is not ice 36

Time moves a little more quickly in a secluded glen 37

Trees’ branches bloom with gas-filled sacs that explode if touched 38

Berries on a bush cry like baby animals 39

Fruit in a tree gives an ability like a random cypher 40

Eggs on the ground are hatching,

and tiny beings of light are emerging 41

Giant spiderwebs fill the forest,

but no spiders can be found anywhere 42

Reeds and plants floating in the pond form the shape of unknown animal heads 43

Space is distorted in an open field so that north–south seems twice as far as east–west 44

Grotto stores the minds of anyone who dies nearby in what appear to be rocks 45

Bird swoops at those who come too close to its nest,

and anyone touching it is teleported 100 miles away 46

Fungal growths cover everything,

and most patches or fruiting bodies bear a single human eye that watches 47

Plants grow inside fragile,

membranous bubbles that float through the air 48

Wind direction changes constantly and randomly 49

Bits of an ancient ruin dot the landscape but cannot be touched or interacted with in any way 50

An ancient road winds its way through a lovely glen 51

The night sky,

viewed from within a particular vale,

has entirely different stars 52

Regardless of climatic effects,

an open field is always shrouded in mist 53

Landscape is a jumble of synth and metal wreckage,

but plants thrive there anyway 54

Hill is actually an ancient artificial dome,

covered with a thin layer of soil and plants 55

Cliff wall is actually the side of an ancient building

INJECTING THE WEIRD 56

Animals and insects in the small glen are utterly silent 57

Animals in the area are extremely tame and docile 58

Normally docile animal attacks savagely (but likely ineffectually) 59

Unique tree is intelligent and telepathic,

but relatively uninterested in the world 60

Cypher lies inexplicably in the grass 61

Grass is razor sharp 62

Fish briefly fall from the sky like rain 63

Obviously wet,

amphibious creatures live in a dry desert 64

Pools of fresh blood dot the ground 65

Lone metal monolith shows images from the childhood of anyone gazing upon it 66

Some of the animals in the area are intelligent holograms 67

Two otherwise normal animals are fused together but somehow survive 68

Clearing appears to be the scene of a recent battle involving very strange energy weapons 69

Innocuous animal is intelligent and can speak,

but it doesn’t believe that humans are real 70

Nonaggressive,

floating sphere creature with many eyes watches passersby 71

Otherwise normal trees flash with inner red lights (clearly mechanical) 72

Recently built,

isolated temple or monastery stands empty,

the inhabitants curiously absent 73

River is made of a toxic,

greenish-yellow sludge rather than water 74

River’s waters speed up and slow down inexplicably 75

Layer of salty crust covers everything (including living creatures) 76

Absolutely everything in an isolated region seems to be the wrong color 77

Temporal stutter causes travelers to pass through the same small region 1d6 + 1 times 78

Earthquake uncovers a long-buried structure 79

Pool of tarry black substance traps passersby 80

Sinkhole opens up,

dumping the characters into an ancient structure 81

Small lake quickly drains while the characters watch 82

Pool shows the thoughts of anyone standing near it 83

Recently dead corpse of a woman is fused with a tree 84

Dead explorers lie near a glowing crystal

Group of bandits attacks,

but before any of them can strike,

each bandit mysteriously drops dead 86

Old woman in a shack claims to know the future,

but all of her predictions are wrong (though almost right) 87

Wounded man on the road asks for help,

and then turns to dust and blows away 88

Small farmstead where a family raises a herd of giant insects 89

Traveler on the road looks just like a friendly local in the last village but has no knowledge of that person 90

Traveling merchant sells a concoction that makes anything transparent for a time 91

Despite the dangerous wilderness,

a lonely farm never seems to have any trouble 92

Farm raises cybernetic livestock 93

Farm grows extremely poisonous crops,

which the farmers and their families can eat safely 94

Farm grows fungus underground,

although the farmers live aboveground 95

Isolated cult’s temple slowly sinking into a bog is half submerged,

but the cultists refuse to leave 96

Isolated cult worships ugliness and deformity 97

Isolated cult worships a mysterious monolith 98

“Wizard’s Guild” dwells within a tower incorporating a great deal of numenera 99

Monks in a monastery spend all day meditating on moving the world back in time 00

Hidden school teaches students to control the weather

Crystallization beam,

Handheld device that projects a ray inflicting damage equal to the artifact level

Wounds transform living flesh to crystal,

which then shatters on the next round,

inflicting the same amount of damage again

Depletion: 1 in 1d10

A WEIRD (BUT NOT PARTICULARLY DANGEROUS) CREATURE

Memory milk,

Luminescent milky fluid that,

causes the imbiber to vomit a soupy mixture that contains copies of all his memories,

which can be accessed by drinking the mixture

Shimmering blue creature that seems to almost become invisible when it turns slightly 2

Bird like a stork with a nimbus of brilliant light around it at all times 3

Fish that “swims” through the air 4

Rodent with a hundred legs like a centipede 5

Two-headed,

cranelike bird that can heat liquids it touches to boiling (which does not harm it) 6

Creature that flitters in the wind like a discarded piece of paper 7

monkeylike reptile that lives in trees 8

Four-winged bird whose presence enhances mental processes in other creatures 9

Serpent whose exhalations are blue smoke 10

Monkeylike creature that can mimic human voices perfectly 11

Fluttering butterflylike creature whose presence disrupts electronic numenera 12

Antlike insects that prefer to live in the ears of large,

Vulturelike bird with four legs and a long,

hairless mammals that build webs like spiders 22

Serpent that can split into two separate creatures 23

Small mammal covered in armored plates in addition to fur 24

Cyclopian,

Wolf with a body like a deer 26

Innocuous-looking,

rabbitlike mammal with enormous teeth 27

Almost balloonlike bulbous creature that floats in the air 28

Hairless hound with wrinkled skin and large ears 29

Deerlike mammal that walks upright on rear legs 30

Bulbous,

Large reptile with a tentacle-covered head 32

Tree-dwelling mammal with bright pink and purple fur and four eyes 33

Furry crustacean that disrupts thoughts in nearby mammalian brains 34

Floating black blob 35

Large arachnid with a pair of somewhat birdlike heads with sharp beaks 36

Serpent with color-changing scales 37

Fish with a humanlike head 38

Tree-dwelling spider the size of a human (but harmless) 39

Fish that looks (and moves) very much like a bat through the water and even up into the air 40

Huge furry insect that emits a low,

Spiny reptile with six legs,

and a penchant for climbing into bedrolls and other warm spots 42

Flying insect with a hawklike head and beak 43

Fish with one very large,

Burrowing mammal with a single eye on a long stalk 45

Toadlike animal with a spiky shell that can swallow stones and spit them back out 46

Worm with six legs that each branch off into six smaller legs 47

multicolored insect with a prehensile tail ten times longer than its body 48

Swarm of mothlike creatures that somehow absorb light 49

School of small fish that lives inside a much larger fish,

leaving and returning through special orifices

Reptile that spits foul-smelling blood to drive enemies away 14

Horselike mammals that are only a few inches tall 15

Jellylike thing that lives beneath stones and burns flesh 16

tortoiselike creatures that usually sport colonies of lichen on their shells 17

Small primate with a vastly oversized head and even more oversized eyes 18

Small reptiles that eat pure minerals (but nothing artificially worked or produced) 19

Six-legged,

five-horned cattle that leave hoofprints that glow orange for a few hours

INJECTING THE WEIRD 50

Oxlike mammal with bulbous,

transparent sacs on its sides where its partially digested food can be seen 51

Huge armored arthropod that uses six pincers to pull leaves off of trees to feed 52

Antelope with an elephantlike trunk and long,

Fish that can poke its head up from the water and mimic other animals’ sounds 54

Froglike amphibian with a single horn 55

flightless bird that is drawn toward human brain waves and gains sustenance from them 56

Reptile that can detach its head,

web-building spider with tentacles rather than legs 58

Insect swarm that moves as a single mass along the ground,

Spiky hog that exudes a euphoric gas 60

Long-bodied mammal with a long,

Bird with a serpent’s head and neck 62

Froglike thing with leathery wings 63

Tree-dwelling,

Wolf with birdlike legs and talons and a long,

Extremely long and thin ferretlike mammal with six legs and milky blue fur 66

Kangaroolike reptile that can turn completely invisible 67

Small primate with multiple pouches for young and a tail that looks very much like a poisonous snake 68

Aquatic mammal that is similar to an anteater and has some telekinetic abilities 69

Tiny amphibian that feeds on synth and artificial oils 70

Serpent with two tails that can raise the temperature around it to uncomfortable levels 71

predatory cat that has hands with opposable thumbs and an almost simian head 72

Metal-eating mammal that looks like a furred theropod with massive claws 73

Globular flying insect with the ability to manipulate magnetism 74

Mammal with a large head,

four spiderlike legs sprouting from the top of that head,

Bird whose call calms most creatures around it,

Reptile that can generate a powerful electrical charge between its front legs 77

Telepathic deer (but with normal deerlike intelligence)

Hippolike creature with six legs and a massive head that somehow produces vast quantities of water,

pouring out of various orifices 79

Slinky little tree-dwelling mammal that can teleport short distances 80

Multidimensional serpent that fuses itself with other creatures in an inexplicable symbiosis 81

Burrowing reptile that can transform solids it touches to gas 82

Four-legged mammal with no tail and four furry tentacles on its back 83

Single reptilian eye that can phase in and out of reality 84

Sheeplike creature without limbs that moves its body telekinetically 85

Bird that can produce large and terrifying holograms 86

Mollusk that lives beneath large rocks,

and is moderately intelligent 87

Froglike creature that exhales a powerful hallucinogen 88

Large insects with broad,

almost batlike wings that build nests out of synth high in trees 89

Bearlike creature with armored plates and eyes that can detach from its body,

Long fish with clawed tentacles that can temporarily breathe air 91

Amphibious,

badgerlike mammal with the ability to produce inky black clouds to hide itself 92

flightless bird with a thick horn atop its head and clawed limbs rather than wings 93

broad fish with a snakelike head and neck 94

Sphere of hardened flesh with multiple eyes and one long tentacle 95

smooth-sided pyramid with many insectlike legs 96

fleshy thing that flutters across the ground,

eating anything small it finds 97

Furry torus with four legs and eyes spaced equidistant around its odd body 98

Beaked reptile without wings that can fling itself high into the air and land safely 99

Symbiotic patch of flesh that grafts onto other animals 00

Huge froglike thing with multiple insect legs,

each ending in a humanlike face

Oddity: injection that makes the user’s voice ten times louder than normal for a time

A WEIRD THING ABOUT THAT VILLAGE/TOWN/CITY

The buildings of the city of Killuk in the Beyond are made from living fungi and lichen,

and the entire city is suspended over an enormous canyon by tens of thousands of organic,

A whispering voice speaks from within a deep well 2

The waters of a fountain sometimes consume people (sending them to another dimension) 3

One particular street wraps around itself like a Mobius strip 4

Important resident has a single eye on a long eyestalk 5

Important resident lives within a transparent sac inside another creature that must vomit him out to speak with anyone 6

Merchant sells seeds that grow into small,

Merchant sells glowing insects in jars that dim when mutants are near 8

Merchant sells plants that glow as brightly as a glowglobe while alive 9

Merchant sells pills that allow you to forget one hour of your choosing 10

Merchant sells knife that cuts only synth 11

Merchant sells caged bird that sings only when it cannot see another creature 12

Merchant sells powerful artifacts and cyphers that work only in her presence 13

Farmer sells produce that tastes delicious but fades away rather than spoils 14

Farmer sells insects that he claims are tastiest when eaten alive 15

Resident has a pet that looks like a goat with an insect’s head 16

Aeon Priests have erected a tower emitting transmissions that give pleasant dreams 17

Aeon Priests have equipped everyone in town with camera implants 18

Aeon Priests have replaced the lower half of each resident with a four-legged reptilian body 19

Aeon Priests have equipped everyone in town with a powerful healing injector for emergencies 20

Fifty years ago,

Aeon Priests arrested aging in the town,

but the process is now lost 21

Marketplace has elaborate theft-detection security devices 22

Constabulary has a flying platform from which to monitor the city 23

All wealthy people in town have slave creatures that can teleport themselves and their masters 24

All wealthy people in town have crystals embedded in their flesh 25

Merchant caravan arrives in town,

using a travonis ul as a beast of burden

Traveler arrives in town and announces that a horde of tiny,

ravenous worms is on its way 27

Troupe of mechanical acrobats and thespians arrives in town 28

Strange lights are sometimes seen floating down dark alleyways at night 29

Prophet foretells doom,

predicting that huge fists will come down from the sky and kill everyone 30

Sickness in town makes the eyes of those stricken turn black and fall out 31

Water in the fountain in the town square glows in the dark 32

Woman carries a large insect in her arms and insists that it’s her child 33

Small child glows with an eerie blue luminescence 34

Vendor sells tasty brew that turns flesh bright red for one hour when imbibed 35

Vendor sells soup that,

makes one smell incredibly pungent for the rest of the day 36

Vendor sells people mysterious exact duplicates of things they already own 37

Everyone seems to be obsessed with playing a particular kind of strange flute 38

Everyone worships a metal egg of great size in the city center,

along with what they believe will emerge from it 39

Back alley is filled with dozens of recently severed fingers 40

Section of a street is always illuminated in a greenish light 41

Streets are paved in synth 42

The city is covered in fungal growths 43

Numerous large,

Many of the ancient buildings are made of indestructible glass 45

Plants in the city quickly wither and die 46

Milk curdles near one particular home,

Some of the oldest buildings are made to look like giants 48

All the buildings are cones,

wider at the top than the bottom 49

The town is built among the branches of a very large tree 50

The city is built into the side of a cliff,

more vertical than horizontal 51

The city is a single,

A large metal dome encloses the city

INJECTING THE WEIRD 53

A wall around the city is built to resemble the coils of a massive serpent 54

The city is surrounded by a wall of solid sound 55

All the buildings are underground,

with hatchway doors giving access to each 56

The city is built amid the jagged metal ruins of a huge,

The city is built amid the petrified bones of an impossibly huge creature 58

The city is built amid a series of natural gas vents 59

For defense,

the city is surrounded by a field of fungus with poisonous spores 60

Religious festivals involve exposing a few children in the city to a gas that mutates them 61

The city is a series of towers joined by elevated walkways 62

The city’s police force and guardians are inhuman creatures 63

Populace of the city use giant armadillolike creatures as mounts and beasts of burden 64

Leader of the city is a fused entity of six different people 65

Leader of the city is a superintelligent machine 66

Leader of the city has her consciousness infused in every structure 67

Leader of the city is a giant sluglike creature with an army of maintenance worker drones 68

All leaders of the city are octopoidal creatures in liquid-filled tanks 69

Resident has a pet that looks like a cat with the head of a human infant 70

The walls of a building are covered in graffiti that appears to have been written by one of the PCs 71

The city has a machine that keeps the weather pleasant all the time 72

The city moves very slowly—no more than an inch a day—across the landscape 73

It’s the fashion there for everyone to speak in rhyme 74

Residents want to burn a man and woman they believe to be evil witches 75

Criminal has been stealing people’s hair while they sleep 76

Burglar who walks through walls is hunted by local constables 77

Numenera possession has recently been criminalized 78

People are healthy,

despite a deeply jaundiced appearance 79

People in the city are nonhumans in human guise to protect them against prejudice,

Residents wear masks and helmets made from giant insect carapaces 81

Residents have a tradition of wearing lots of garish face paint and cosmetics 82

Everyone in the small town goes to sleep and wakes up at precisely the same moment 83

Many people in town appear to be exact duplicates 84

Many people in town have prosthetics made of bio-crystal 85

Religion in the city worships the passage of time 86

Religion in the city worships the concept of worship 87

Religion in the city worships a damaged automaton as a god 88

Religion in the city worships the sun,

and their temple bears a giant magnifying glass lens 89

Nanos are looked upon as demigods 90

City is built on the carcass of a giant creature,

feeding off its flesh and using its bones for materials 91

City is built atop a massive stone statue of a nonhuman creature 92

City is located within the folds between dimensions,

accessed only through a series of gateways 93

All residents of the city bear the same scar on their heads 94

Everyone in town has their brain attached to a central mechanical brain via long cords 95

Helium-filled balloons are used to reach the tops of tall,

ancient towers without staircases 96

City is always warm,

thanks to a subterranean numenera device of great power 97

ancient arch of synth and glass arcs above the entire city 98

Town is infested with rodents that feed on glass and synth 99

Human residents believe visitants and abhumans are demons and must be stoned to death 00

Automatons entering town are immediately attacked by vicious,

metal-beaked birds that carry off the parts they tear away

Reading these briefs from a billion years in the future is putting neuronal tags in your brain designed to enable eventual datasphere upload

A WEIRD NPC

Amid a number of normal trees grows an enormous pale white plant that completely absorbs small creatures that venture too close

Automaton has a screen in its chest or front that shows a stereotypical human villain’s face 2

Automaton has human bones or a skull incorporated into it 3

Automaton is “pregnant” with a human baby 4

Automaton is fueled by animal blood 5

Automaton is made from a hodgepodge of bits and parts 6

Man wears only a kilt,

with an array of metal cones and antennae instead of a head 7

Woman wears armor with a large blank helm,

and her head is a jewel in which her consciousness is stored 8

Hulking brutes have the heads of human infants 9

Otherwise normal human woman has a large insect head with antennae and mandibles 11

Woman has flower-shaped scars all over her body 12

Man’s tongue is twice as long as normal 13

Woman can make other people’s hair grow faster 14

Man can speak any language,

Important woman speaks so quickly that few can understand her,

so a translator accompanies her 16

Woman wears a flowing gown that allows her to float 2 inches off the ground 17

Man wears a full helmet with a single eyehole

Woman requires a device like a gas mask to breathe in this atmosphere 19

Man has one arm that is 1 foot longer than the other 20

Woman’s head is a giant metal pyramid 21

Man has eyes that float 2 inches in front of his eye sockets 22

Woman has one invisible leg 23

Small creature similar to a housecat is intelligent and speaks 24

nonflying insects orbit a fat man’s head 25

A bestial brute,

not even capable of using weapons or tools,

has an obvious numenera implant in his temple 26

Everyone a woman touches gets hives 27

Everyone a man is near smiles uncontrollably 28

Woman has a face that is impossible to remember if you turn away 29

Leaves and flowers grow out of a man’s flesh 30

Woman’s voice is out of sync with the movements of her mouth 31

Yellow blob of ooze is intelligent and speaks 32

Adult male looks like a three-month-old infant,

Woman’s head detaches from her body,

Man’s head is fake,

and his real face is on his chest 35

Woman’s entire body is a numenera machine housing her real body—emaciated and tiny—within 36

Insects scuttle across a man’s body,

but he doesn’t appear to notice 37

Woman wears a mirrored helmet that reflects everything but what she looks at 38

Man’s eyes are actually mouths,

Woman’s face is covered in tattoos of words describing her 40

Man has small antlers 41

Woman can change her eye color at will to any color she chooses 42

Woman wears transparent platform shoes that contain small animal cages inside them 43

Man wears a synth mask that looks exactly like his own face,

but he insists that it looks completely different 44

Woman insists that invisible creatures are following and watching her 45

Man’s shadow does not match his body 46

Woman’s accent keeps changing

INJECTING THE WEIRD 47

Man doesn’t speak but conveys messages by drawing in the air with light 48

Woman leaves a trail of twinkling red lights behind her like a wake 49

Man grows slowly but visibly taller and then shorter 50

Woman believes that she is from the distant past 51

Clearly human man insists that he is not human,

just trapped in the body of one 52

Pregnant woman wears a device around her belly to protect her unborn child 53

Man’s arms are skeletal but still functional thanks to a stasis field around them 54

Person whose consciousness is infused in a seemingly mundane item can speak telepathically 55

Hermaphrodite is split vertically,

so the right half is feminine,

and the left half is masculine 56

Wildly arrogant man is very proud of the stars that he has placed in the sky 57

Woman is actually a just-born,

trying to fit in by mimicking those around her 58

Man’s flesh constantly erupts in pusfilled boils 59

When not doing something else,

Man is dressed in outfit made from stillliving animals 61

Man is clothed in nothing but mist that follows him,

Woman’s clothing is made of metal,

but she somehow makes it supple enough to move 63

Woman has two tongues 64

Crystals leak like tears from a woman’s eyes 65

Man’s skin temperature is so warm that he’s painful to touch 66

When man speaks,

he seems to have two voices that speak in concert 67

Woman’s arm hangs uselessly,

hardened to a stonelike substance 68

Man keeps pausing in conversation because he is in the middle of multiple other— telepathic—conversations 69

Woman has a crippling fear of any and all numenera 70

Man claims to be untethered in time 71

Woman claims to be only a few months old,

Man is uninterested in anything other than the insect buzzing around his head 73

Varjellen with insomnia hasn’t slept for weeks

Lattimor has cybernetic implants that make the bursk–neem bonding more difficult 75

Mass of various fungi can speak,

but their primary method of communication is odor 76

Woman is thin and extremely tall,

and her movements are slow and awkward 77

Man speaks backward 78

Woman is only partially in phase—her feet sink a few inches into the ground 79

Man has only a few moments of shortterm memory 80

Woman’s flesh is covered in a thin layer of flexible,

Woman wears a terrifying inhuman mask all the time 82

Man falls asleep in the middle of conversations and even activity 83

Man is blind but tries to cover it up 84

Woman has lost her legs,

but two short men that she refers to as Right and Left carry her wherever she needs to go 85

Man feeds on intoxication and blows green smoke from his hooka pipe that intoxicates others (but not him) 86

Woman addicted to a narcotic tries to sell a tiny automaton that is crying in despair 87

A swirling mass of misty tendrils has a central brain bobbing in the cloud 88

Man regards emotion as beneath him 89

Woman gains all sustenance directly from the sun 90

Gelatinous blob holds a human head and some limbs within its mass,

claiming that they once belonged to it 91

Man can detach and reattach his limbs 92

Woman has eyes in the palms of her hands,

Man can transform portions of his body to energy 94

Woman is very slowly disintegrating 95

Small fires ignite around woman for no visible reason 96

Man is accompanied by an inhuman brute companion 97

Woman has a pair of defensive automaton bodyguards 98

Man has a pet that resembles a very large earthworm 99

Woman is entwined in the vines of a trained carnivorous plant that protects her 00

Man can recover from any wound,

Nevei Diiv is followed around by a floating metal replica of her own skull and spine

A WEIRD ASPECT OF THE DEVICE

The explorers find an ancient chamber where a tiny crystal hangs from a chain

The crystal contains another chamber,

accessed by touching the crystal and activating it with the password

The interior chamber is larger than the original,

and hanging within it is another crystal,

which contains another room (larger still) with a crystal… and so on

Has a bizarre,

asymmetrical shape of white synth 2

Looks like metal,

Made of translucent,

Made of glass globes connected by synth wires and metal chains 5

Made of blue synth in the shape of a naked human male 6

Has an extraneous analog 26-hour clock built into its outer surface 7

Outer surface covered in blades and spikes 8

Made of green crystals that show different (irrelevant) scenes in each facet 9

Hops three times if placed on the ground 10

Leaves a dark stain if placed on a surface for more than an hour 11

Slightly intoxicates all creatures within immediate range 12

Pieces both inside and out are in continual motion to no discernible effect 13

Powerfully magnetic 14

Always inexplicably slippery 15

Incorporated into a wooden box (of recent manufacture) with mystical runes 16

Made of glass with tiny insects crawling around inside 17

Amorphous 18

Always very warm 19

Always very cold 20

Clings to any flat surface 21

Hovers in the air if a switch is pressed

Covered in a thin,

Produces random sounds at random intervals 24

Fills the air with greenish smoke when used 25

Outer casing made of bony ridges 26

Has a humanlike eye that watches the user constantly 27

Has an otherwise extraneous screen that shows images of small,

Smells of lilac 29

Looks and acts like a 2-foot-long earthworm 30

Gives user a powerful sense of euphoria when used 31

Gives a terrible rash to any flesh touched 32

Anyone viewing it inexplicably desires it 33

Deactivates one random nearby device when used 34

Speaks in a monotone,

Gives anyone touching it a mild cold for 28 hours 36

Convinces anyone touching it that it will allow them to fly (it doesn’t) 37

When used,

the user winks out of existence for one round 38

Hums a resonant tone unless used 39

Made of reflective black metal 40

Sweats 41

Fashioned to look and function like a decent broadsword (item is not a weapon) 42

If left unattended,

Over time,

user begins to believe that out-of-phase,

blue-skinned humanoids are following her 44

Is as soft as a pillow 45

Very large device folds up small enough to put in one’s pocket 46

Drips with delicious fluid 47

Sprays oil from an extraneous nozzle when used 48

Fills the mind of anyone touching it with the memory of using it,

Creates mental images of vicious,

prowling creatures around the user that only the user can see 50

Gives anyone carrying it severe heartburn 51

Using the device induces sexual arousal 52

Turns to liquid after use 53

Made of chitinous shells 54

Mentally broadcasts to all creatures in immediate range that it is a deadly weapon (it may or may not be)

INJECTING THE WEIRD 55

While touched,

it slightly improves the user’s vision 56

Disappears when user wishes it,

reappearing in her hand when she desires 57

Made entirely of plantlike fibers 58

Bundle of exposed wires and cracked housing randomly gives off sparks and mild shocks 59

Glows with a faint greenish light 60

Made of hardened fungus 61

Speaks nonsense to user telepathically 62

Pulses as if it is breathing 63

Grows roots and shoots over time 64

Leaks black,

inky fluid from time to time 65

Disappears for a few minutes every day 66

Made of solidified foam and is extraordinarily light but durable 67

Features a large prism at its center 68

Extraneous parts are removable 69

Crawls with worms that live within and on it 70

Fashioned to look like a serpent 71

Appears to be fashioned from dried flesh,

Covered in unknown graffiti 73

When first touched,

it’s so hot that it burns flesh,

Every time it’s used,

it produces a completely different effect 75

Creates a brief window (not a door) to another place/time/world whenever it’s activated 76

When activated,

puts the user in temporary mental contact with a random intelligent creature on the planet 77

User is famished every time the device is used 78

Lightly adheres to any smooth surface 79

Clings to flesh 80

Functions twice as effectively if within immedi