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Secrets of the Kremlin by E

INTRODUCTION The material presented in this story is designed specifically for use with "Call of Cthulhu,

Chaosium Inc's fantasy role-playing game of the macabre,


The primary purpose of the information presented here,

although it is loosely based on historical facts,

is dramatic and any similarity of events or the major characters to persons alive or dead is purely coincidental

This story is designed to allow the Keeper of Arcane Knowledge (Keeper) to stage an adventure for the Players

Narrative descriptions and specific time lines mesh easily together to form a living backdrop against which the Players will act out their drama

Ultimate presentation,

is entirely at the Keepers discretion

Use this story in any way you see fit

Keepers are urged to photocopy the various pages contained in this story and hand them out at appropriate times

BACKGROUND Alexei Samsonov,

who had achieved the rank of Major in the Red Army and would soon reach Colonel,

in spite of its size it was the finest in all Berlin

The two men at the table with him were also officers,

but they wore the uniform of the German Reichswehr

They had been drinking freely

They were not talking about their work

They were in too pleasant a mind to talk about their work,

The two men in Reichswehr uniforms asked him playfully to describe the girl they had seen on the Alexanderplatz,

and Samsonov replied that he would be glad to do so,

but that he would first have to decline a certain noun in all its forms

he did not see his adjutant behind him until the man whispered in his ear

Several people in the hall,

hearing the word in the unfamiliar language,

"Da," said the adjutant impassively

When Samsonov reached his room another attaché was there,

and handed him the cabled message

For all its importance,

the order had not even been coded: RETURN TO MOSCOW IMMEDIATELY,

He glanced at the upper right corner of the message,

where its point of origin was imprinted in neat black letters,

and knew that there could be no mistake

"Draft a message for our hosts," he said to the attaché,

putting a hand to the heavy table before him to steady himself

He felt the drunkenness leave him like a spirit

Why did they want him

? He searched his mind for failures,

The cable had struck him like a hammer blow in the night

Unexpected stories begin unexpectedly

THE TUNNELS The real beginning of the story had occurred about half a year earlier,

when Soviet construction workers were excavating a portion of Red Square for the permanent Lenin mausoleum

Almost immediately after his death in 1924,

Lenin had been interred in a temporary wooden structure on the square

Soviet planners had the intention of constructing a permanent stone mausoleum for him on the site,

and work began in the late summer of 1928

During the digging for the foundation of the monument,

workers came upon a network of secret tunnels running beneath the Square,

extending deep into the earth even under the Kremlin

Although many such underground passages had been known to exist,

this network was entirely new to the modern world

and the chambers that adjoined them,

were significantly deeper and more remote than any other known Kremlin passages

They had been unseen,

as far as anyone could determine,

They dated from the era of Ivan IV ("the Terrible")

They had been sealed up after Ivan's death,

The most significant of the discoveries in these tunnels was of the half-legendary,

so-called "Lost Library of Ivan the Terrible

" This small chamber contained the rarest of the books and manuscripts evacuated from Constantinople during its fall to the Turks in 1453

Included in this trove was a copy of the Necronomicon in its Greek translation

Josef Stalin,

at that time consolidating his absolute rule over the Soviet Union,

immediately recognized the value of the book

he had heard whispers of it in the superstitious backcountry of his native Georgia

He had all the archeologists who had discovered the book while cataloguing the library shot

the entire construction team that had found the tunnels was sent en masse to concentration camps north of the Arctic Circle

He needed someone to translate the book into Russian

Stalin would have preferred that the book be translated into Georgian,

so that the translation could not be understood by the native Russians around him

but he did not trust the scholars of his native land

Nor did he trust any other scholars,

and when someone in his secret police mentioned a Red Army officer who was fluent in Greek,

Stalin ordered the man brought to the Kremlin immediately

The officer,

Alexei Samsonov,

was working with the German Reichswehr in Berlin on a secret training mission

Stalin had him replaced,

and installed Samsonov in an office in the Kremlin,

where he worked on the translation


intended to have Samsonov shot after he completed the work,

but circumstances intervened: The officer translated a significant portion of the book before losing his mind

© 2002 TOC [www


Borovitsky Tower 2

Vodozvodnaya Tower 3

Blagoveshchenskaya Tower 4

Taynitskaya Tower 5

First Bezimyanaya Tower 6

Second Bezimyanaya Tower 7

Petrovskaya Tower 8

Moskvoretskaya Tower 9

Konstantino Eleninskaya Tower 10

Nabatnaya Tower 11

Tsarkaya Tower 12

Spasskaya Tower 13

Senatskaya Tower 14

Nikol'kaya Tower 15

Uglovaya Arsenalnaya Tower

Secrets of the Kremlin © T

Srednya Arsenalnaya Tower 17

Troitskaya Tower 18

Troitsky Bridge Tower 19

Kutafya Tower 20

Komendantskaya Tower 21

Oruzheinaya Tower 22

Kremlin Walls 23

Sobornaya Square 24

Uspensky Cathedral 25

Blagoveshchensky Cathedral 26

Rizpologen'e Cathedral 27

Granovitaya Palata 28

Archangel'sk Cathedral 29

Ivan the Great Bell-tower 30

Terem Palace

Vershospassky Cathedral 32

Cathedral of the Twelve Apostles 33

Poteshnyi Palace 34

Arsenal 35

Old Senate 36

Old Armoury 37

Kremlin Grand Palace 38

Armoury 39

Czar-Cannon 40

Czar-Bell-tower 41

Old Cannons 42

Cannons captured from the French Grande Armée in 1812

© 2002 TOC [www

ALEKSANDROV There seemed to be only one type of weather up here: driving snowstorm

Aleksandrov looked back again,

but all he could see was the forms of several men straining to pull thick chains

The withering snow cut off vision at a point a few feet beyond the men,

so that Aleksandrov could not see what was on the other end of the chains

He was grateful

The men had been working without a break for hours,

but Aleksandrov did not want to stop now

Nor did the men

The heavy physical labor took all their energy,

and they did not have to think about what they were doing,

and what they were doing it with

They were actually on a downhill slope,

and they could have let their burden simply roll on down the mountain

But they did not

The image of whatever it was they had chained up being out of control for any length of time was more than they could bear

And so,

more from general agreement than any order or policy,

they had been dragging the thing on a zigzag,

sideways course down the mountain,

The men worked on

Someone called to him

He turned around

One of the soldiers was running up to him

Aleksandrov brought his binoculars up,

the snow covered the lenses right away

"Were right on top of it and didn't even know

It's a few hundred yards down the mountain

" There was a panicked jubilation in the voice

The pass

From there it was only a few miles to the foot of the mountain where the trucks were waiting,

and from there only a hundred miles to the railway spur that would take this thing to Moscow

Then they could have it,

So badly that they couldn't wait for better weather

Aleksandrov had turned them down

- flatly,

A direct command from the Big Man,


it was "nine grams," they said,

and one of them held up the bullet for emphasis

More than a few times on this mission,

held wished held allowed himself to be shot

But now its completion was in sight

He had someone

He had to tell somebody,

to let them know that held succeeded

At the higher altitudes,

as Aleksandrov had suspected but not told anyone,

some sort of interference from the thing itself,

The soldier set up the radio

The storm was Secrets of the Kremlin © T

© 2002 TOC [www


he reached the contact station immediately

replaced into areas where they could not see the Dark Young

He waited for a second,

and then halfshouted into the sender:

As the work progressed Stalin remained characteristically unsatisfied

He saw it as his destiny that he should come upon the private,

secret tunnels of Ivan the Terrible,

whom he had already taken as a virtual role-model

He was convinced,

that Ivan's tunnels held even greater secrets,

in chambers and passageways as yet undiscovered

He brought in various Soviet authorities on the underground Kremlin,

They were all shot

Then Stalin learned that the greatest living scholar on the subterranean Kremlin was one Evgeny Potapov,

a former professor at Moscow University in Tsarist days

Potapov now lived as an émigré in Berlin

"We have it

He held the sender tightly,

As he was waiting for a reply,

he felt his right foot get entangled with one of the cords from the radio

But when he looked down to shake it loose,

He screamed,


POTAPOV Stalin read the Russian Necronomicon with great interest

Although there was little of it he could understand,

Eventually he found it

There was only one reference in the book to the current territory of the USSR: An area in the Pamir Mountains,

was mentioned in connection with the worship of Shub-Niggurath

Stalin dispatched an expedition to the Pamirs,

led by the famed Soviet mountaineer Vladimir Aleksandrov

After great loss of life and sanity

The Dark Young

its unearthly physiological configuration,

For most people,


using a secret entrance in the rear of the newly-built Lenin Mausoleum,

had the thing lowered to the largest of the newfound "Ivan" rooms,

where it was to be kept until all it's secrets had been extracted from it

For the survivors of the expedition,

Stalin had only one reward

they were imprisoned in another subKremlin dungeon,

in case they might reveal something else of importance about the creature

An immensely pragmatic man above all else,

Stalin put his scientists to work on finding practical applications for the discovery

He instructed a team of chemists under the leadership of the ex-pharmacist Genrikh Yagoda (soon to head the entire Soviet secret police) to work on synthesizing solvents,

and poisons from the unusual secretions from the monster's skin

When problems appeared,

Stalin would apply the most brutal and direct solutions

When the creature showed a definite taste for human flesh and grew listless without it,

Stalin had the population of several insane asylums transported to dungeons beneath the Kremlin to serve as a ready food supply

When ordinary secret police and Red Army personnel could not guard it without going insane from the sight of it,

Stalin had blind Army veterans brought in to do the task

Stalin moved chemists and other personnel who could not be Secrets of the Kremlin © T

The children were out again

Though Berlin was full of Russian émigrés (but not as full as it once was),

he was the only one on his street

Potapov often despised his fellow expatriates with their pointless,

their insipid fantasies of the future

He lived apart from them by choice

Potapov rarely regretted it

He saw them,

gathering at the mouth of an already darkened alley

They had not yet seen him,

but he knew there was no way to avoid them

Turning around so abruptly would surely attract their attention

"Their" ally was at a point roughly perpendicular to his apartment and where he was now

Potapov quickened his pace,

hoping they wouldn't notice until he was close to his front door

But as usual,

He was striding forward,

when he heard the first shout of "Russ," elongated contemptuously as Rooooos

This was their main derisive term for him and they yelled it gleefully,

as if he were supposed to be aggrieved by being called what he was,

What sort of people were these

? Here they were in front of him already,

For children of such an allegedly civilized race,

they were dressed in little more than rags

They spoke to him in their ugly Berlin dialect,

still indecipherable to him after a decade

How he hated them

"Go back to your mothers," he said to them in German,

but the thickness of his accent set them off again

Rooooos," they chirped

They had not physically attacked him

That he attributed only to their age

the oldest in the group could not be more than eleven

But they followed him,

jumping to within inches of him,

He waved them away with a sweep of the hand,

© 2002 TOC [www

Secrets of the Kremlin © T

© 2002 TOC [www

Finally he reached his door

They all gathered in a semicircle at the bottom of his steps

Their chanting,

already they were beginning to lose interest

Potapov swung the door outward and turned around to curse them lustily in Russian

Then he slammed the door as a fusillade of rocks hit against it

He sighed heavily,

and felt his heart galloping within him

An arm grabbed him around the neck

How did they get in

as he felt the strength in the arm,

Have they gotten their older brothers to help them

? The apartment was fully dark

Another pair of arms got his legs

Potapov pushed free of the arm around his neck for a second,

"Go to hell," in Russian at them

"Spasibo," came a voice in unaccented Russian

Thank you

Then he really became afraid

SCENE ONE: February 21,

The Players will have received the following note: Services required of an investigative nature

Some travel required

Confidentiality absolutely necessary

RSVP if interested

The note is anonymous,

and the responding address is a post office box in London

The Players will be assumed to have responded favorably,

after being wired the money for transportation to London,

will meet for the first time in a flat there on the above date

The Players will have been contacted separately

If they have not been on previous adventures together,

they will not know each other except possibly by reputation

The Players will all be working journalists or will at least have journalistic credentials

The trip to London will not be unusual for them

At least one of the Players must speak Russian at 80% or better

In the London flat they will meet a curt,

He will use no other name

He will give out no personal information,

and he will absolutely not give any information on whom he represents

He wilt give the Players $200 as a retainer now

at the completion of the mission,

Walter will consent to putting the money in an escrow account if any of the Players insist

Walter has no intention of paying the #1000,

so this is the only way that the Players can get paid


Walter will ask the Players to investigate the disappearance of one Evgeny Potapov,

an émigré Russian professor of History and Architecture,

Potapov had been living in Secrets of the Kremlin © T

Berlin for over a decade,

He disappeared from Berlin on December 10,

Walter will stress,

that there will be no point in investigating the disappearance in Berlin

Walter already knows for a fact that Potapov was kidnapped by the Soviet secret police

Walter is certain that Potapov is being held in Moscow

While kidnappings of émigrés are nothing new for the GPU (as the Soviet secret police was then known),

this case seems very different

In all known episodes of such GPU terror,

the victims were either killed or taken to Moscow's infamous Lubyanka prison


is believed to be incarcerated inside the Kremlin complex itself

It appears likely that Josef Stalin himself has taken a personal interest in this case

The Players,

must conduct their investigation within the walls of the Kremlin

The Russian-speaking player will know (no Knowledge roll needed) that tourism is officially discouraged in the Soviet Union,

and that the Soviet authorities almost never allow foreigners into the Kremlin

Walter will reveal that an international conference of journalists is to be held in Moscow in April – two months from now

The conference will run from 11:00 AM Moscow time on Monday,

April 15,

This is apparently a grand propaganda move by Stalin to improve his image in the world press

For the Players,

this conference will be an opportunity to get inside the Kremlin,

for it will be held in the Grand Kremlin Palace

Nearly a thousand journalists from all over the world will be invited,

and this will form a perfect cover for the Players during their investigation

In order to carry out the investigation,

the Players will first have to get assigned to the conference by a major periodical (newspaper or magazine)

The Players will stay at the Hotel Rossiya during their time in Moscow,

and they will travel into the fortress by bus every day

The conference will be announced within a week,

so the Players are to maintain strict secrecy about the conference until the announcement

As soon as it is made,

the Players should wire their periodical of choice for accreditation

Walter will keep the question-and-answer period to a minimum

he will explain that they will be contacted by an associate of his in Moscow,

All specific questions should be asked of this associate

Walter will give no physical description or name for the associate,

but tells the Players that they will know him by the password "Nodens

" Their contact in Moscow will use this password

The Players' mission,

will be to enter the Kremlin in the guise of journalists and find out what precisely happened to Potapov,

using the assistance of Walter's Muscovite accomplice

Specific questions Walter wants answered are: What does Stalin want from Potapov

? Does Potapov know of any experiments taking place inside the

© 2002 TOC [www


Walter wants the Players to bring Potapov back,

Walter also has a key to a safe deposit box at the Berliner Stadtbank in Potapov's name

Walter has no idea what is in the box,

but thinks it may help the Players in their investigation

If asked why he or any of his associates have not obtained the box,

Walter will evade the question

If pressed,

he will say that his men are too well known for them to be of use in this mission

Walter will also give that as a reason for using the Players as investigators in the first place

Since the only way that foreigners can legally enter the USSR is the Berlin-Warsaw-Moscow railway,

a stopover in Berlin is on their way

since the Players are unknown as agents,

they can obtain the box with no difficulty

A NOTE ON ROLE-PLAYING THE CHARACTER OF WALTER The Keeper should role-play Walter with the intention of giving the Players the impression that he is a member of the British Secret Service,

and that this is a simple espionage/intelligence-gathering mission

The Keeper,

might intentionally let it slip that he and his associates are in "the Service"

he should use the term "intelligence" often,

stressing that the Players are to provide him with the "raw intelligence" that he needs

Walter needs to do this because he is fearful of frightening the Players off by telling them of the true supernatural aspects of their investigation

Walter might occasionally refer to "the other side," but only in such a way that it suggests that the other side is the Soviet intelligence service

ACCREDITATION Players must roll for accreditation

They must each choose the publication they want to be accredited from,

If successful,

the Player is thus duly accredited by that periodical

If unsuccessful,

the Player must choose another publication and continue to roll until he does roll his POW or better,

requiring a new publication with each new roll

The only Players exempt from this rule are newspaper reporters presently employed full time on the staff of a daily newspaper

they are automatically accredited

Players may be sent

by a wide variety of publications,

but Russian émigré journals and radical right-wing publications are unacceptable to the Soviet authorities,

and Players sent by them will not be able to enter the USSR

the Keepers discretion should be used to determine which periodicals have the interest and financial ability to send a reporter all the way to Moscow

no small-town paper from Dunwich or Arkham would be able to afford this

LIBRARY USE Any good library in London or Berlin will reveal,

with a successful Library Use roll,

that: Secrets of the Kremlin © T

Nodens is the name of an obscure Romano-Celtic god

No supernatural connotations in the present day

Potapov's story is as Walter tells it

The only new thing the Players will learn about him was that his means of living since his arrival in Berlin are obscure

If Walter is asked about it,

SCENE TWO: Berlin The Players will arrive in Berlin early on the 12th of April

The train for Moscow will depart on the morning of the 13th,

and will arrive on the evening of the 14th

The Players will have made arrangements to stay at the Stadthof Hotel there

© 2002 TOC [www

The Players will go to the Stadtbank and get the contents of the box without incident

The contents: 1) A Times of London article on the disappearance of blind war veterans from Moscow

The Russian-speaking player will have to translate it for the others

The Players will have to translate it somehow

THE TIMES of London

October 20,

where formerly a number of blinded veterans from the Great and Civil wars could be seen begging on the streets,

these unfortunates seem to have latterly disappeared without any explanation

It is commonly believed that the government has either established a new convalescent home for them,

or simply dispersed them to other cities far away from the capital

It appears too soon to tell which of these disparate alternatives the Soviet government has chosen

PRAVDA October 3,


was killed recently in an avalanche while attempting to climb Mt

Murad in the Pamirs

Several of this party were also killed

The surviving members of the expedition were rescued by the efforts of the glorious Red Army

Several Red Army soldiers also lost their lives in the effort

The entire Soviet nation mourns the loss of these heroes

Murad will be renamed Mt

Stalin in their honor


Have you heard that our great friend Alexei has to return to his homeland

? The Soviet Government says that he has to leave immediately

They will give no reason,

and Alexei will say nothing about it

I don't believe that we'll see his like again

How many Soviet officers can discuss Hellenic culture,

or speak ancient and medieval Greek

Secrets of the Kremlin © T


July 6: Construction is expected to begin within the week in various parts of the Moscow Kremlin

Some of the older structures are expected to be extensively restored

In addition,

site selection for the planned mausoleum for Lenine is to begin around the same time

The International Herald Tribune,

December 8,

A press release from the Academy says that "Using socialistic methods,

Soviet physicians have all but eliminated psychological disorders from the list of problems confronting our country

The Players stay in Berlin will be otherwise uneventful

ADDITIONAL INVESTIGATION The Berlin police will know and care little about the kidnapping

Kidnappings and assassinations of Russian émigrés are nothing new,

and the police would really rather not be bothered

They wit only know the superficial details of the crime,

"His own people got him,

" The Russian community in Berlin will be convinced that it is the GPU's work,

but will not know anything snore

Potapov always kept aloof from them

Potapov lived at 5201 Blumenstrasse in the Wedding section of Berlin

His German neighbors all disliked him,

and know nothing about the kidnapping,

though they are glad to be rid of him

His landlord,

Potapov's apartment will be almost intact,

and will offer no clues for the investigators

At any of the better Berlin libraries,

a successful Library Use roll will reveal that:

The New fork TIMES,

July 8,

Aleksandrov was the premier Soviet mountaineer

The Lenin Mausoleum was completed without incident

Inquiries to the individual newspapers will get no results,

except for the Times of London

A query there will reveal that the reporter who filed that story was expelled from the USSR the day after its publication

The reporter did not know why he was kicked out

© 2002 TOC [www

SCENE THREE: Moscow The Players will arrive at the Moscow Central Train Station on the evening of the 14th

Under a heavy Red Army guard,

they and the other journalists will disembark and be taken on buses to the Hotel Rossiya

At the hotel,

hundreds of journalists will be milling about in the lobby

The Keeper should emphasize the confused,

There will also be a number of native Russians in the crowd

Among them: Yuri Katkov

He will come up to the Players at some point and say that he wants to defect

He will produce a false foreign passport and will say that he only needs a space in the train when the Players leave

He is sincere,

A common criminal

He will tell the Players that in exchange for hard Western currency (dollars,

He will use only the name Sasha

He can obtain certain weapons,

but can supply no knowledge on the interior of the Kremlin

He is what he says he is

Tatiana Arbatova

She is a female GPU agent and will attempt to gain the Players' trust

She knows nothing of the Players' real intentions,

but is only one of dozens of agents assigned to the task

She is young and attractive

Like Sasha,

she will offer various Soviet goods

- furs,

If the Players reveal any of their true mission to her and then let her out of their sight,

they will all be arrested by the GPU within one hour if they are in the hotel

The Reichswehr and other official sources in Germany will claim that the letter is a forgery

(The cooperation between the German and Soviet armed forces at this time was supposed to be secret)


may emphasize the trip as much or as little as he wants

The train will make lengthy slops at Warsaw and at the Soviet border

From the Soviet border the train will run nonstop to Moscow

During the journey the Players will be watched by a thick-bearded man,

He has an odd walk

He will follow the Players around

If the Players enter his sleeping car they will find a pair of pants with stiltshoes in them,

the kind used to make midgets appear to be of normal height

The Players will not be able to Secrets of the Kremlin © T

While the Players are checking in,

they will hear a voice behind them say,

a man in the crowd behind them will wave them over the side

He is old and calls himself Ivan

TWO CULTS Of the many cults that grew up from the ancient human followings of the deities of the Cthulhu Mythos,

perhaps the most bitterly opposed are the Nodens Brotherhood,

which worships the generally benign Elder God Nodens,

and its rival group which worships the Outer God Shub-Niggurath

but it cannot be accurately pronounced by the human larynx

Walter is a member of the Nodens Brotherhood

He has enlisted the Players in this mission because the members of his order cannot tolerate the presence of the thing that lies beneath the Kremlin: A Dark Young of Shub-Niggurath

Walter and his fellows have been

© 2002 TOC [www

aroused to action by the sudden disturbance in the ancient equilibrium

Stalin's seizure of a Dark Young may alter the balance between the two cults in some unforeseen way,

and unleash unimaginable horrors loose upon the world

Potapov is also a member of the Nodens cult

Potapov's expertise on the Kremlin is no accident,

long before the capture of the Dark Young,

sensed an ancient evil heritage about the fortress,

and accumulated knowledge about it

in this sense the kidnapping of Potapov is not a coincidence,

though Stalin and his minions in any case know nothing about either cult

The rival Shub-Niggurath cult also has a great interest in turn of events

They resent the capture of the creature as a blasphemy

but they are unused to moving about in the normal world

They are unsure how to get the Dark Young back

They are not as expert in the lore of the Kremlin as their rivals are

Their members include the bearded man on the train,

who is also the man who calls himself Ivan

The reason the Nodens Brotherhood uses the name "Nodens" as a password is that members of the ShubNiggurath cult are unable to let the word pass their lips

"Ivan" got around that stricture by paying an ordinary Russian to pronounce the word while the Players' backs were turned

in the Grand Kremlin Palace will fall asleep

Unfortunately for the gathered journalists,

most of the speeches they will hear this week are in this vein

When 11:30 AM finally comes,

The Players should make their way to the Bell Tower immediately

At the Bell Tower,

should assemble behind a large pillar in the northwest corner of the building's interior

There they will find a special latch recessed in a part of the wall

they may have to pull aside a wooden windowsill to reach it

This will loosen a portion of the wall enough that it will swing inward if pushed hard

Beyond this entrance,

the Players will find a black tunnel stretching down into emptiness (see Appendix for Level 3,

Tunnel C)

RETURNING TO THE HOTEL ROSSIYA As soon as the Players get off the bus from the Kremlin,

they will be met by a man who calls himself Nikolai

He is about three feet tall,

The first thing he will say to them is an insistent "Nodens

" He will be horrified to learn that someone else has given the Players the password

He will ask,

"Did he say it directly to you

? Did you see him say the word

?" When the Players tell him they did not,

he will be even more horrified

He will ask them for a description of Ivan


IVAN He will be cold,

He will detail to the Players the location of a secret entrance to the underground Kremlin,

inside the Bell Tower of Ivan the Great

During the lunch breaks in the conference,

the Players and the other journalists will be able to visit some of the other sights of the Kremlin,

and they will have to sneak away into the secret entrance,

They will be required to rejoin the other journalists at the close of the conference for the day,

All investigation will have to be handled in this way

Ivan says he will meet with the Players again tomorrow evening

Ivan will answer no other questions

THE CONFERENCE At 7:30 the next morning,

the Players along with the other journalists will be taken by bus through the gates of the Spassky Tower and into the Kremlin

The conference will begin at 8:00 with a keynote address by the General Secretary of the Soviet Communist Party,

Josef Stalin,

entitled "The Struggle Against Reformism in the Field of Progressive journalism

" This is a rare appearance by the leader of the Soviet Union,

and the speech will be simultaneously translated into all the different languages of the journalists

The speech,

is incredibly dull and tedious

Stalin is a wooden,

uninspired speaker with a thick Georgian accent that makes it occasionally difficult for Russianspeaking players to understand him

Many in the hall Secrets of the Kremlin © T

Ivan and his group,

are trying to get the Players to work for them

They want the Players to get information for them,

so they had hoped to assassinate Nikolai and substitute Ivan


and managed to get to the Players a day late

The Players are now in a dilemma: Whom should they trust

? Ivan had already gone so far as to try to discredit Nikolai with the incident on the train,

where he tried to make it appear as if someone Nikolail's size were following them

NIKOLAI Nikolai knows all about the entrance to the lower Kremlin in the Bell Tower

Across the Moscow River a group of cobblestones in a back alley is actually a trapdoor leading to a way into the underground Kremlin

He will describe its location (behind the Lenin Purchasing Building) and its configuration

He will also describe the way to get from Tunnel A to Tunnel C as in Appendices,

Level 2

Nikolai will not,

go with the Players into the tunnels

He will absolutely refuse to go

If the Players threaten to bring him along by force,

he will be obviously terrified,

but he will not say what he is terrified of

If the Players do bring him along by force,

he will pass out at a point somewhere in the first twenty feet of the first tunnel

Nikolai is afraid of the presence of the Dark Young in these tunnels,

© 2002 TOC [www

Ivan will be following the Players when they go to the new entrance

He will enter the tunnel after them

His immediate goal will be to kill Nikolai,

which he will do with his knife if he finds him

Since he now knows another entrance to the underground Kremlin,

he no longer needs the Players

the only Kremlin entrance he knew was inside the fortress itself,

Bell Tower

Since Ivan was not able to penetrate the security of the Kremlin walls,

Now that he no longer needs them,

he will try to kill them one by one with his knife

If the Players have left Nikolai anywhere,

Ivan will murder him first,

Only a critical Listen roll will enable the Players to detect his presence

The Kremlin in the early twentieth century

"Kremlin" is a translation of a similar Russian word meaning "fortress

"Many of the older Russian towns have their own Kremlins,

but none are as famous as the one in Moscow

The Moscow Kremlin stands in a roughly triangular shape on 69 acres above the Moscow River

It was originally bordered on all three sides by water: The Moscow River on the south,

the Neglinnaya River on the west,

and a moat between the two rivers on the east,

where present-day Red Square is located

The first Kremlin walls were wooden and were built in the 12th century by Prince Yuri Dolguruky,

By the end of the 13th century they had been replaced by the brick walls,

dotted at irregular intervals with towers,

Most of the prominent Kremlin towers were built at the end of the 15th century by Italian architects imported by Tsars Ivan III and Vasili III

The basic "look" of the Kremlin has not changed since 1533

The exterior Kremlin towers range in height from 56 feet to 268 feet

There are 20 towers,

The most famous of the towers is the Spassky (Savior's or Redeemers) Tower,

which is also the main entrance

The Kremlin walls vary in height from about 11 feet on the south side to about 60 feet on the east side

They are from 12 to 16 feet thick

THE BELL TOWER OF IVAN THE GREAT This structure was built in the early 16th century

It stands in Cathedral Square in the heart of the interior Kremlin

It is surmounted by a huge single gold cupola with an Orthodox cross atop it

Secrets of the Kremlin © T

© 2002 TOC [www


All sorts of mentally ill men are here,

the largest of the five on this level

Some are raving,

All seem to have,

an awareness of what they are here for

The Keeper should emphasize the horror of this scene

The Players will get no solid new information from any of these unfortunates

Dungeon 2

His eyes are gone,

having been torn out by Alexei himself

The Players will get no sense of torment from him as they have from the mental patient

Samsonov is simply relieved to not have to translate the Necronomicon any more

The Players will learn absolutely nothing from him: Alexei no longer speaks in words,

Dungeon 3

They are mostly insane

The Players can get some inkling of what is being kept in these tunnels,

but at a severe cost: Sanity rolls are required for every 2 minutes of conversation with one of these men,

with a 1 point loss of SAN if a roll is failed

Dungeon 4

He is very nearly paralyzed by fear from being in these tunnels

the information the Players can obtain from him is limited


as the clippings he collected show,

was following the course of events,

but he never expected to be kidnapped

Even after several months,

He is obviously suffering from intermittent torture

He has not yet,

told his torturers the one major secret that he still knows: about the lower chamber

Peter's Basilica in Rome,

Sophia Cathedral in Constantinople,

Basil's Cathedral in Red Square in Moscow

The connotations will be obvious to the Russian-speaking player,

and possibly to the others: The Russian Tsars' obsession with the concept of Moscow as the so-called "Third Rome


contains a hidden stud in its center

When pushed,

part of the wall will open up into a narrow tunnel leading downward

This is Tunnel H

If Potapov is not with the Players,

he will have told them about the opening

If the Players have not spoken with Potapov at all upon entering this room,

they will have to rely on a Spot Hidden Roll

A NOTE ON STALIN If the Players ascent Tunnel E,

there is a small chance they will meet with Stalin if they exit from the Tunnel into the room

Stalin will be in the study from about 11:00 PM to about 3:00 AM every night,

and if the Players enter the room at this time they will encounter him

He will be shorter,

and greyer than his photographs suggest,

with severe pockmarking in the face

His left arm is noticeably shorter than his right

He will be chain-smoking

The evidence we have indicates that Stalin,

was a physical coward who lived in constant fear of assassination

If the Players come upon him unexpectedly,

he will instantly summon the Kremlin guard by pressing a button

They will arrive,

The Keeper should be conscious of not changing known history too much,

and should not let free shooting or a hostage situation develop

Stalin should be allowed to run away

If Players enter the study at other times,

If they start to explore the other rooms,

He distrusts the Players,

even if they have Nikolai with them: he will see their appearance as another form of psychological torture

He will not speak to them at all until they say the word "Nodens" to him

After they say it,

he will give them a brief rundown of what he knows,

omitting only the secret of the lower chamber,

which he only has suspicions of himself

Nadezhda Stalina,

Stalin's wife

She is an attractive woman with chestnut-brown hair,

quite a bit younger thaw Stalin

She will be frightened if the Players find her,

and she will say she is only a maid

The Players will not know if this is true or not,

because no photographs of her have been published

If Ivan is in the area,

he will immediately try to attack Potapov

Vassily Stalin,

Stalin's children

They will not be afraid of the Players at all

Dungeon 5

the recently discovered library of Ivan the Terrible

The room has an incredibly musty smell

Most of the books are undisturbed,

with the dust of centuries still on them

One of the opened books is the original Greek Necronomicon



will be stunned when he enters this room

Until now,

he has only heard rumors of the chamber's existence

But he will know where to go in the room

One of the walls here will not be covered with books

It contains nothing but three reliefs carved in stone

The reliefs are of three famous Secrets of the Kremlin © T

This is the oddest

The room is large and ancient,

but is cluttered with a good bit of new construction

On the north side of the strangely shaped room are the barracks for the blind men who guard the Dark Young

The South side is divided between the office of Genrikh Yagoda,

and a laboratory for the chemists who work there

The laboratory is tightly sealed up so the chemists,

who have little tolerance for the sight of the Dark Young,

© 2002 TOC [www

In the center of the room is a pit newly carved into the mortar floor

In it the Dark Young has been installed

It is about 10 yards tall,

waving its horrible mouthed tentacles in the air

The Players,

probably watching from Tunnel H,

will have their vision blocked by the stairs of Tunnel G

If the Players ever see the Dark Young fully,

they will require Sanity Rolls,

with a loss of 1D20 SAN if they fail

As it is,

The Players will have to check Sanity every five minutes,

with a loss of 1 Sanity point for every failure

The Dark Young is surrounded by a guard of five or six blind men at all times

They have flamethrowers,

and will fire blasts of flame in the direction of the creature

They shoot intermittently,

The Dark Young is kept in check by the flames

it makes no real effort to move out of its pit

It does,

secrete a large amount of greenish-black ichor from both its tentacles and its trunk,

and the pit hisses evilly from the stuff

The Shoggoth,

It remained alive in a sort of ghastly halfsentience,

awaiting just such a turn of events as initiated by Stalin

When the Dark Young was placed into the pit,

it and the Shoggoth immediately sensed each others nearness,

and both beings began to secrete corrodants to destroy the mortar and to free themselves

The Shoggoth is frozen in mortar directly below the Dark Young's pit

each day they secrete more corrodants

This process will culminate at 10:00 in the morning on Friday,

April 17,

The mortar confining the Shoggoth beneath will crack

The Shoggoth will shrug off the rest of the stone and be revealed in all its obscene integrity

The Dark Young will also be freed,

in their last moments of sanity and life,

it will look as if an adult had come to claim a lost child

the truth will be withheld from these unfortunates

The two monsters will ascend Tunnel F,

where they will make their way to Tunnel D'and the underground waterway,

from which they will journey back to their unknown abodes

After the keynote address at the Grand Kremlin Palace,

Stalin will devote much of his time to the Dark Young business

when the Players view the scene in the lowest room,

there is a 15% chance that Stalin will be there

Stalin is possessed of such a great force of will that he can look openly upon the Dark Young with no loss in Sanity

There is a 75% chance that Genrikh Yagoda will be there


can also look upon the Dark Young with no ill effects

When Pagoda and Stalin are speaking,

with a successful Listen Roll,

will hear snatches of conversation,

like the Russian words for "synthesize," "poisons," 'chemical," "secretions," and "corrodant

" The room will smell in general of gasoline fumes,

Note: If Potapov is not with the Players or has not described to them in advance what is in this room,

the Players can only guess as to what is in the pit

Potapov himself will only be able to sight this room for a few minutes without losing his sanity

Stalin and Yagoda will not be present when the Shoggoth breaks free

The event will take them completely by surprise,

The conference will be immediately halted because,

of an "earthquake" in the Moscow area


The Players surprisingly,

will have no trouble escaping from the USSR

With the help of forged passports from Sasha,

They could even get Yuri Katkov out without much difficulty

Buses will rush them to Moscow Central,

By this point,

the Soviet authorities just want to get it over with

The world press will call the conference a "colossal debacle," and Stalin will have the head the of Soviet Press Ministry shot in response

The ultimate secret of the lowest tunnel dates from the time of Ivan the Terrible,

who had this huge spherical cavity carved into the bedrock beneath the Kremlin

He had a narrow tunnel (Tunnel H) built so he could look down into this room

What did he see there

who was knowledgeable in all the black arts,

wanted to amuse himself in a blasphemous way

He lured a Shoggoth into the lowest room,

and amused himself as the victims of his tyranny would be fed to it

After his death,

the princes and boyars of the realm were horrified by the presence of this abomination beneath their capital

They had the Shoggoth covered by mortar and the room half-filled with it

Then they sealed up the only known entrance to the system of tunnels

Secrets of the Kremlin © T

For the Players,

if they are anywhere in the Kremlin above ground level,

they will hear the action as a deep,

rumbling sound far under the earth

If they have Potapov with them,

he will finally explain the story of the Shoggoth,

If Potapov is not with them,

the event will forever remain a mystery

If they are watching from Tunnel H,

Sanity Rolls are required,


They will see the Shoggoth rear up from the ground,

ravenously crushing and killing

If they are anywhere else on Level Five,

they will have no chance of survival


The Players will never hear from Walter again

Potapov will disappear once the train reaches Warsaw

They will never see him again

Cults like the Nodens Brotherhood want little to do with the waking world,

and this includes making good on their debts

© 2002 TOC [www




Level One: Known tunnels and waterways

This levels most distinctive feature is the Neglinnaya River,

paved over and diverted in the 15th century to run underneath the Kremlin

It eventually runs into a canal in eastern Moscow

At a point underneath the northern part of the Kremlin part of the waterway branches off and flows directly south,

The waterways have stone walkways on each side

Single tunnels lead from each of the Beklemishev,

and Forest Towers to the southern branch

There is little chance for the Players to enter into this tunnel system

They may theoretically come up from the tunnel beneath the Secret Tower,

but this area is heavily guarded

Level Two: Known and Unknown Tunnels

Directly below the Secret Tower,

two tunnels known to the Soviet authorities originate

One travels north,

and terminates in a part of northeast Moscow

It is completely sealed up at that point

It runs for about three miles

The other tunnel beginning at the Secret Tower runs to the eastern portion of the city for two miles before it,

Unknown to the Soviets are Tunnels A and B

Secrets of the Kremlin © T

Tunnel A is a short passageway leading from the northeast tunnel to Tunnel C below

It can be opened by twisting a certain rock on the top of the tunnel

Tunnel A will go downward at a steep angle,

but will be relatively easy to descend and climb because of its uneven terrain

Nikolai will show the Players its existence,

Tunnel B can be entered at a point across the Moscow River and intersects with the eastern tunnel underneath the southeast part of the Kremlin

The door from Tunnel B to the east tunnel is tightly hinged,

and cannot be entered from the other side

Note: The point below the Secret Tower where the two known tunnels on this level meet is not guarded

where the southern diversion of the Neglinnaya passes under this Tower,

there is a force of four armed guards

The area with the guards is lighted,

but the lower area where the Players will be moving around is not

The two areas are connected by a short straight-up-and-down tunnel with a steel ladder

From below the Players can see the guards on the level above

Because of the rushing water near them,

it is very unlikely that the guards could hear the movements of the Players

Level Three: Newly-Discovered and Unknown Tunnels

The Players will be traveling down Tunnel C,

It goes down from the Ivan the Great Bell Tower,

It descends from the Bell Tower at a steep angle until it intersects with Tunnel A (no door or covering separates the two tunnels)

After that it is level for a while

then it comes to a stone door that can be pushed up into a groove above it and propped there

The Players will know it's a door by the cracks of light ringing it

The door opens onto Tunnel D,

which is yet another underground river formed by diverting the Neglinnaya

Water runoff from the Neglinnaya is piped down two levels and forms a new canal directly paralleling the one above it

A walkway runs along the north side of this canal

A salient feature of this waterway: Tunnel E,

which ascends up to the aboveground Kremlin

It opens into Stalin's study,

which is most notable for having a telephone switchboard for the whole Kremlin,

enabling Stalin to listen in on any conversation on any phone in the entire fortress

This is a newly-built tunnel

A little further east Tunnel D'widens to accommodate a stone "Island" with a little wooden bridge to it from the walkway

In the middle of the 'Island' is a spiral stone staircase,

This is Tunnel G

Further east on this canal is a large opening into Tunnel F,

which goes both up and down from there


it opens inside the New Lenin Mausoleum

This is a possible exit for the Players,

since the Mausoleum opens onto Red Square

The Players can escape through a back door if it is nighttime

This tunnel was the opening discovered by the Soviet construction team


It is a very wide tunnel,

and has a large stone staircase down it

The Tunnel D'canal eventually,

merges into other underground springs